Building in Blender:
Introduction to 3-D modelling 
Corentin Charron


From Original Draft to final grading, how to create a 3d image with Blender. These two workshops introduce 3D digital modelling using Blender software. This is a popular 3D creation pipeline for games and other forms of interactive design including animation. Practical examples will be used to cover the whole process of creating a still image, from research and design to draft and compositing.

Requirements: 
Beginners to intermediate 3D digital modelling / Download and install Blender.




Corentin Charron

Corentin is a CG artist for the studio Blinkink. He has worked on a range of commercial projects including: Google, British Gas and Imaginary Friends Society. Before Blinkink, he worked for Nexus Studios.

https://corentin-charron.com
Three 120min Workshops

Monday 16th November
Monday 23rd November
Monday 30th November

6:30pm–8:30pm GMT
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Digital Innovation Season Team